Fowl City is an isometric action-exploration game built in Unreal Engine 4 for mobile devices. As a furious fowl, you fight through hordes of rival gangster penguins to assassinate mob bosses. Use touch controls to navigate a stylized world of violence and corruption while unleashing your fury on those who would oppose you.
Contribution
- Level Design
- Implemented the HUD functionality for the weapons and health of Characters.
- Implemented functionality of all in game assets.
- Integrated the audio.
Tech
- Unreal Engine 4
Team
- Producers : Spencer Nelson, Seth Johnson
- Artists : Wesley Meek, Chloe Zeng
- Engineers : Samuel Russell, Murali Ranganath, Sid Vangala, Ajinkya Dhote
Screenshots