Swift is inspired by 1982 game "Zaxxon". It is an isometric runner without the combat. Player needs to guide his way through a series of obstacles to survive.
Contribution
- Level Design
- Functionality of Ball Obstacles
- Implementation of UI and audio
Tech
- HTML5, Phaser
Team
- Producer : Mitchell Kulina
- Artist : Wesley Meek
- Technical Artist : Vega Bai
- Engineers : Samrat Nagarjuna, Suwas Walve, Ajinkya Dhote
Screenshots